#include "ProcessingItem.h" ProcessingItem::ProcessingItem () : swapLanguages_ (false) { } bool ProcessingItem::isValid (bool checkOnlyInput) const { bool valid = true; valid &= (!screenPos.isNull ()); valid &= (!source.isNull ()); valid &= (!ocrLanguage.isEmpty ()); if (!checkOnlyInput) { valid &= (!recognized.isEmpty ()); } return valid; }