made resize more precise
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								client.c
									
									
									
									
									
								
							@ -235,17 +235,14 @@ manage(Window w, XWindowAttributes *wa) {
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void
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resize(Client *c, int x, int y, int w, int h, Bool sizehints) {
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	float dx, dy, max, min, ratio;
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	XWindowChanges wc;
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	if(w <= 0 || h <= 0)
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		return;
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	double dx, dy, max, min, ratio;
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	XWindowChanges wc; 
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	if(sizehints) {
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		if(c->minay > 0 && c->maxay > 0 && (h - c->baseh) > 0) {
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			dx = (float)(w - c->basew);
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			dy = (float)(h - c->baseh);
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			min = (float)(c->minax) / (float)(c->minay);
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			max = (float)(c->maxax) / (float)(c->maxay);
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		if(c->minay > 0 && c->maxay > 0 && (h - c->baseh) > 0 && (w - c->basew) > 0) {
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			dx = (double)(w - c->basew);
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			dy = (double)(h - c->baseh);
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			min = (double)(c->minax) / (double)(c->minay);
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			max = (double)(c->maxax) / (double)(c->maxay);
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			ratio = dx / dy;
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			if(max > 0 && min > 0 && ratio > 0) {
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				if(ratio < min) {
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@ -274,9 +271,9 @@ resize(Client *c, int x, int y, int w, int h, Bool sizehints) {
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			w -= (w - c->basew) % c->incw;
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		if(c->inch)
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			h -= (h - c->baseh) % c->inch;
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		if(w <= 0 || h <= 0)
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			return;
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	}
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	if(w <= 0 || h <= 0)
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		return;
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	/* offscreen appearance fixes */
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	if(x > sw)
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		x = sw - w - 2 * c->border;
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