resize handles offscreen issues
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							@ -1263,9 +1263,10 @@ reapply(const char *arg) {
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void
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resize(Client *c, int x, int y, int w, int h, Bool sizehints) {
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	Monitor *m;
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	XWindowChanges wc;
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	//Monitor scr = monitors[monitorat()];
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//	c->monitor = monitorat();
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	m = &monitors[c->monitor];
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	if(sizehints) {
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		/* set minimum possible */
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@ -1307,17 +1308,14 @@ resize(Client *c, int x, int y, int w, int h, Bool sizehints) {
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	}
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	if(w <= 0 || h <= 0)
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		return;
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	/* TODO: offscreen appearance fixes */
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	/*
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	if(x > scr.sw)
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		x = scr.sw - w - 2 * c->border;
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	if(y > scr.sh)
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		y = scr.sh - h - 2 * c->border;
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	if(x + w + 2 * c->border < scr.sx)
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		x = scr.sx;
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	if(y + h + 2 * c->border < scr.sy)
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		y = scr.sy;
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	*/
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	if(x > m->sw)
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		x = m->sw - w - 2 * c->border;
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	if(y > m->sh)
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		y = m->sh - h - 2 * c->border;
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	if(x + w + 2 * c->border < m->sx)
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		x = m->sx;
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	if(y + h + 2 * c->border < m->sy)
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		y = m->sy;
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	if(c->x != x || c->y != y || c->w != w || c->h != h) {
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		c->x = wc.x = x;
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		c->y = wc.y = y;
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